I'm a 3D artist who takes pride in what he creates. With a decade of 3D modelling under my belt I'm able to adopt various styles and workflows quickly.
I'm always looking to improve my skills as an artist and will frequently try to do so with personal projects in my spare time.
At Schroeder I worked as their Graphic Designer. Here I worked on making poster, flyers, booklets, advertisements, and more for the events they had in-house as well as their many community centres.
While at Paladin Studios I was part of their art team as a 3D artist. Here I worked on multiple prototypes and titles such as My Tamagotchi Forever and Stormbound.
At the beginning of 2016 I had the opportunity to work at Larian Studios as a 3D artist. During my time there I was able to refine my skills as an artist with the many assignments I was given. From modeling and texturing to fixing tile-sets and learning new software. All while working on their fantastic title: Divinity Original Sin II.